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Sonic generations extract models
Sonic generations extract models








However, you can still use this tool for stages generated with SonicGLvl 0.5.7 or old versions of Hedgehog Converter. Note: Latest Hedgehog Converter is already capable of generating terrain block data.

sonic generations extract models

A program that generates terrain block data for a stage to significantly improve the performance.However, you can still use this tool for packing of GI textures generated through other software.

sonic generations extract models

  • Note: HedgeGI is already capable of packing lightmaps into stages.
  • You can afterwards drag and drop the Packed stage folder that contains the.
  • ghz200-HedgeGI (contains lightmap/shadowmap files).
  • Place your lightmap/shadowmap files in a folder which is named after your stage but with -HedgeGI suffix, for example:.
  • This is a replacement for Post Render mode in GIAtlasConverter.
  • Drag and drop the Packed stage folder that contains the.
  • A program that regenerates triangle strip data for every model in a stage to fix the crash on Nvidia Turing GPUs.
  • A program that converts a Sonic Lost World model file to a Sonic Generations one.
  • If you don't want the database to be reset by the editor, make it read-only.
  • A shader database for SonicGLvl 0.5.7 which contains every shader from Sonic Generations and Sonic Unleashed.
  • A program that creates a PFD file with its corresponding PFI file from a folder to work with Sonic Unleashed.
  • A program that converts an EVS file to an XML, and vice versa.
  • A program that allows you to extract AR or PFD files.
  • A program that allows you to create AR archives with its corresponding ARL file from a folder.
  • A program that separates lightmap and shadowmap texture from a complete GI map.
  • A maxscript that allows you to import light files or a light list file.
  • A maxscript that allows you to import a.
  • A program that allows you to change the shadowmap resolution of the FxPipeline Renderer.
  • A program that allows you to translate, rotate and scale a stage.
  • A program that crops GI textures from a folder of uncompressed gia-#.ar files.
  • It also supports unpacking archives from the original game, but archives created using this program are only going to work with the mod enabled.
  • A program that allows you to unpack or create LZ4 compressed archives for the PBR Shaders mod.
  • A Havok Content Tools 2010 options file that allows you to export animations for Sonic Generations.
  • Modified version of terrain2fbx to search for PNG textures instead of DDS.
  • To have a full conversion, please ensure that you've included everything.
  • A program that allows you to convert terrain models inside a folder to an FBX file.
  • A program that allows you to extract or create a CPK file.
  • Almost every program here works with drag and drop.










    Sonic generations extract models